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	<title>Design-Design &#187; Designers</title>
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	<link>http://www.design-design.co.uk</link>
	<description>Designing for business, academia and the arts</description>
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		<title>Designers Forum</title>
		<link>http://www.design-design.co.uk/designers-forum-chester-graphic-design-meeting/</link>
		<comments>http://www.design-design.co.uk/designers-forum-chester-graphic-design-meeting/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 13:51:01 +0000</pubDate>
		<dc:creator>Peter Simcoe</dc:creator>
				<category><![CDATA[Designing]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Artists]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[forum]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[ideas]]></category>

		<guid isPermaLink="false">http://www.design-design.co.uk/?p=623</guid>
		<description><![CDATA[Designers forum is a Meetup.com group based in Chester. Created by Simcoemedia in June for local designers and artists in the area. The next 'Meetup' will discuss how we use the web to influence our daily lives and creativity.]]></description>
			<content:encoded><![CDATA[<p>The aims and objectives of <a href="http://www.meetup.com/designers-forum/" target="_blank">Designers&#8217; Forum</a> are to encourage artists, designers and musicians to meet, share information and potentially collaborate on design projects on a formal or informal basis. My experience of <a href="http://www.businesslink.gov.uk/bdotg/action/home?r.lc=en&amp;site=140" target="_blank">Business Link</a>, On Course Innovation and <a href="http://www.ebusinessnetwork.co.uk/" target="_blank">E-Business</a> Events in the East Midlands [2003 - 2009] were generally positive and it would be great to bring these positive experiences to a group of people in creative industries in and around <a href="http://www.chester.com/" target="_blank">Chester</a>.</p>
<p><a href="http://www.meetup.com" target="_blank">Meetup.com</a> was chosen as the vehicle for encouraging this activity because it seems to strike the right balance between professional and personal interests, has a large following, is an acceptable price to start your own Meetup.com group and has a reasonably intuitive interface. This is the write up for the Designers&#8217; Forum:</p>
<blockquote><p>This group is for designers, film makers, graphic artists and animators in the Chester area. The focus is on creating a support network made up of freelancers and company employees who enjoy meeting other people with a similar interest in designerly activity of different sorts.</p></blockquote>
<p>The next meetup  on <strong>12 September at Telfords Warehouse</strong> [2pm] is all about how we use the web as professionals and for personal inspiration:</p>
<div class="conclusion">
<p>Dear Designers, Artists and those of the media persuasion of one sort or another,</p>
<p>Another month, another meetup. This time on 12 September at the same venue, <a href="http://www.telfordswarehouse.co.uk/" target="_blank">Telfords Warehouse</a> at 2pm! Last time it worked well as it was reasonably quiet and a very pleasant atmosphere to discuss art, design and web related ideas. I <a href="http://www.design-design.co.uk/wp-content/uploads/design_influences_pete.jpg" rel="lightbox[623]"><img style="float: right; margin: 0px 0px 20px 20px;" title="Design Influences | Pete Simcoe" src="http://www.design-design.co.uk/wp-content/uploads/design_influences_pete-300x212.jpg" alt="Design Influences | Pete Simcoe" width="300" height="212" /></a>think that, from the feedback I have received, that it was useful and a promising start to what could be a regular thing with hopefully an ever expanding group of photographers, Photoshop experts, marketing people, designers, musicians, painters and artists of other pursuasions.</p>
<p>My proposal for September&#8217;s meetup is that we look at how we use the web and technology for our creative pursuits both professionally and personally.</p>
<p><strong>Designers &#8211; how does the web provide you with additional support and tools?<br />
Musicians &#8211; what can be gained from a web connection?<br />
Traditional painters &#8211; do you use the web and if so how?<br />
Photoshop user &#8211; what are the best tools, facilities and support sites on offer?</strong></p>
<p><a href="http://www.design-design.co.uk/wp-content/uploads/best_websites_pete.jpg" rel="lightbox[623]"><img style="float: right; margin: 0px 0px 20px 20px;" title="Best Websites Simcoemedia | Pete Simcoe" src="http://www.design-design.co.uk/wp-content/uploads/best_websites_pete-300x212.jpg" alt="Best Websites Simcoemedia | Pete Simcoe" width="300" height="212" /></a>These are things to consider before coming to the next meeting. Hopefully we can all leave with some new ideas, inspiration and places to visit on the web to excite and inspire! Please download the <a href="http://www.design-design.co.uk/wp-content/uploads/best_websites.pdf" target="_blank">Designers-Forum Web overview PDF</a> and use it to jot down some ideas related to the professional and personal sites discussed.</p>
</div>
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		<item>
		<title>Twittering on about stuff!</title>
		<link>http://www.design-design.co.uk/twittering-on-about-stuff/</link>
		<comments>http://www.design-design.co.uk/twittering-on-about-stuff/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 11:56:20 +0000</pubDate>
		<dc:creator>Peter Simcoe</dc:creator>
				<category><![CDATA[Online]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[tweets]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.design-design.co.uk/?p=474</guid>
		<description><![CDATA[Latest Tweets from the Simcoemedia Network. These tweets are designed to help businesses and other designers collect information about blogging, events and special offers from companies beneficial to web users.]]></description>
			<content:encoded><![CDATA[<p>Selected <a title="twitter" href="http://twitter.com/simcoemedia" target="_blank">Tweets</a> from the last few weeks!</p>
<p><strong>Simcoemedia:</strong> I love playing with my new giant rotating tag-cloud. I&#8217;m happy when its tag-cloudy <a title="cloud" href="http://www.design-design.co.uk/the-cloud/" target="_self">http://www.design-design.co.uk/the-cloud/</a><br />
<strong><br />
Simcoemedia: </strong>The Drawing Research Network is officially live and we need to keep up the momentum on new members <a title="drn" href="http://drawing-research-network.org.uk" target="_blank">http://drawing-research-network.org.uk</a></p>
<p><strong>Simcoemedia:</strong> Here&#8217;s a useful piece of free web-based software for creating a wiki &#8211; <a title="tiddlywiki" href="http://www.tiddlywiki.com/" target="_blank">http://www.tiddlywiki.com/</a></p>
<p><strong>Simcoemedia:</strong> It&#8217;s been two years since I got this little gem from Havana in Cuba &#8211; <a title="istock" href="http://bit.ly/cCmYyf" target="_blank">http://bit.ly/cCmYyf</a> &#8211; definitely a favourite.<br />
<strong><br />
Simcoemedia:</strong> [<a title="Theme Forest" href="http://themeforest.net" target="_blank">ThemeForest</a>] Dany&#8217;s Blossomsoft WP theme looks great for a wide range of design and corporates. Thanks for letting me know about that one.</p>
<div class="conclusion">
<h2>Tweet or not to Tweet?</h2>
<p>Not sure what you think about Twitter or those who Tweet? Well, check out the Design-Design objective and unbiased guide to <a href="http://www.design-design.co.uk/twitter-useful-or-rubbish/">Twitter for business</a>.</div>
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		<item>
		<title>Design Process: Part 1</title>
		<link>http://www.design-design.co.uk/design-process-part-1/</link>
		<comments>http://www.design-design.co.uk/design-process-part-1/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 13:38:51 +0000</pubDate>
		<dc:creator>Peter Simcoe</dc:creator>
				<category><![CDATA[Designing]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[design brief]]></category>
		<category><![CDATA[design process]]></category>
		<category><![CDATA[Designers]]></category>
		<category><![CDATA[development]]></category>

		<guid isPermaLink="false">http://www.design-design.co.uk/?p=118</guid>
		<description><![CDATA[The first of three articles looking at the some of the designer's roles in a project and examining designerly thought process through the use of a short interaction design exercise using the O2 Joggler.]]></description>
			<content:encoded><![CDATA[<h2>Perfect Solutions Every Time</h2>
<p>Firstly, it is worth pointing out that, unlike a mathematical problem, the design problem is one that cannot necessarily be resolved to perfection but must be resolved perfectly for the circumstances under which it exists. As I often mention to my clients, if you throw enough money at a solution &#8211; you can have any solution you like. The designer&#8217;s challenge is to fulfill the needs and desires of the client within parameters that will range from budget to client needs / desires to media type.</p>
<div class="conclusion">CONCLUSION: Achieve design perfection within the set parameters of budget, client needs / desires and the location or media involved.</div>
<h2>Ensuring Client Satisfaction</h2>
<p>In addition to a quality piece of design work, a client must be completely satisfied with the job and feel that the financial sacrifice they have made has been rewarded with a product, advert, website or DVD that will work for them as a company, educational establishment, photographer or restaurant to further their cause or increase income.</p>
<p>There are several ways to do this but the one that works for me the most is to clearly analyse the design process with the client prior to the job commencing. From the point at which a fee is being negotiated to the conclusion of a project, the process should be explained at appropriate points to a client in easy-to-understand bite sizes. At what point should this discussion take place? The most common guides to this discussion are the points at which a piece of design work will be assessed by the client &#8211; the test phases if you like. The emphasis is upon the designer to advise the client as to when a discussion will be necessary and so as not to annoy or take up too much time &#8211; anticpating the required information and evaluation periods is paramount.</p>
<div class="conclusion">CONCLUSION: Assist the client in understanding your thought processes from the point of initial contact and at the various agreed evaluation periods throughout the project. Create a plan of action that will let the client know how much time you will need from him or her &#8211; this also helps you to know how isolated you will be in the project.</div>
<h2>Design Brief</h2>
<p>In my experience a design brief can arrive in the in-tray or inbox in a variety of formats:</p>
<p>1. The client contacts the designer by telephone for a brief discussion. During this conversation the client is looking for signs that the designer will respond intelligently to a given brief and so the designer must be prepared to react quickly and appropriately to statements made by the client whilst making notes regarding the requirements. These notes form the basis of the brief.</p>
<p>2. A client or client representative requests a meeting and gives a little information about what the project may be. This can be more vague than the telephone conversation as there is little or no time for questions &#8211; the designer must respond to questions at a meeting.</p>
<p>3. A client sends a brief out to tender. This means the designer has the opportunity to outline how they would approach the project and some initial designs may be required here. This leads onto the subject of speculative working which will be covered in another article, another time &#8211; in the meantime, check out these two links related to spec. design:<br />
<a href=" http://boagworld.com/design/why-speculative-design-is-wrong" target="blank"><br />
Why Speculative Design is Wrong</a><br />
<a href="http://boagworld.com/design/what-is-speculative-design-work" target="blank">What is Speculative Design Work?</a> &#8211; the video is worth listening to after the first 30 seconds</p>
<div class="conclusion">CONCLUSION: Experience and knowledge can prepare you for any design situation and so make the most of any information you are given to prepare intelligent questions and suggestions to clarify the brief &#8211; the designer should lead the client through the process carefully and considerately.</div>
<h2>Types of Brief</h2>
<p>The most common types of design brief are OPEN and CLOSED. An open brief is where the designer is allowed to experiment and develop a solution to a design problem with no initial guidance on what the end solution might be. A closed brief is where the solution is given [eg a device that performs task x and fits into box y] but is unclear how the design will look.</p>
<p>There are often grey areas in these design briefs &#8211; a typical example being that a designer has freedom to design a solution but must follow the corporate colours or must use a logo or identifying mark on the product, website or advert.</p>
<p>A designer should use his or her experience to make suggestions as to the benefits of changing the design brief where appropriate. This may result in the reduction of financial expenditure [for example, where a designer sees that part of the brief may require more creative freedom to allow other parts of the brief to flow and conclude more effectively]. If a client is completely opposed to making changes to the brief then the designer must carefully consider how the process will work within these constraints and take appropriate action.</p>
<div class="conclusion">CONCLUSION: A brief can be open or closed but this is often not as clear cut as it seems. An ideal client is someone who trusts the designer to suggest flexibility in the negotiation period to ensure the best possible design is produced. If there is no flexibility and the job looks dubious then it may be necessary to reject the job for the benefit of both designer and client.</div>
<h2>Next time</h2>
<p>In part 2 we will look at the design process and a live project example.</p>
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